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THQ’s “legacy” or what will happen to the company’s games?

It’s no secret that THQ is barely staying on its feet. The company’s shares have been below the $1 level set by NASDAQ for a long time. This news story reveals the cunning move by THQ management to reduce the number of shares, increasing the price of each individual. Indeed, NASDAQ’s reaction to such a trick is still unknown. It is quite possible that the company will lose its place on the stock exchange, go bankrupt and close down. But what will happen to the rights to game series?? Let’s imagine.

So, what would happen if the rights to Company of Heroes went to EA??

The fussy bosses of the company would immediately attach their online system called CoHlog to CoH. Next, the guys from BioWare would get involved (Electronic Arts has problems with imagination, so lately BioWare has been thrown into all sorts of projects). They would quickly add to the variety of tactical decisions and tricks dialogues between soldiers and an epic storyline, although it would be of no fucking interest to anyone. There would be an opportunity to seduce a captured fascist.

EA bosses wouldn’t forget about the Origin store. The game would immediately appear there, and soon, during a discount period, it would be sold bundled with The Sims 3 under the slogan: “The Russians won the war so that we could play The Sims!»

Soon after the release of the game, additions would begin to appear for it: “Extended cut”, where it would still be possible to complete the Battle of Berlin; "T-34 Home Stuff" with a set of skins for the tank. There will also be a story addition about the capture of Koenigsberg (will be available to the player only if the aforementioned fascist is seduced).

What would happen if the rights to https://7sultans-casino.uk/games/ Warhammer went to Activision-Blizzard?

Undoubtedly, soon after acquiring the rights to this series, Raven Software, Infinity Ward and Treyarch will suddenly re-qualify as strategy-only companies. Dawn Of War 3, Dawn Of War – Emperor Offense, Dawn Of War 4 – Galaxy Warfare, then the spin-off Dawn of War – Black Spacemarine will be released… All this will happen in a year or two. Captain Price will be the main character, where would we be without him?! Every week $50 map packs will be released – well, like map packs… one card.

Meanwhile, Blizzard would be stubbornly working on an MMORPG in the Warhammer universe, intensively repainting orcs and creating useless items for auction. Anyone who purchased the game could launch it only two years after purchase – otherwise there is no way to fight pirates.

What would happen if the rights to Metro: Last Night went to Valve?

First of all, Gabe Newell would have lunch. Then I looked at what A4 Games did. Then I would have lunch again. And so many, many times.

In another office of the company, in the same one where they release updates for Team Fortress 2, work would be in full swing. We urgently needed to come up with all sorts of promo hats for pre-order, promo weapons for the same, promo tokens and promo taunts… Then we would need to make just hats and weapons for players who bought the game, but did not pre-order it… A lot of work, and this despite the fact that the release date within the company was 2019.

And still it would have come out before Half-Life 3.

What would happen if the rights to the Saints Row series went to Ubisoft?

EmphasisfromThe company’s talented scriptwriters would immediately start writing the game universe. A cool script would be written about the confrontation between two orders – strap-on workers and bdsm fighters. Their struggle stretched across centuries and the main character, who was captured by the BDSM soldiers, will have to, with the help of the Mozahimus apparatus, plunge into his own past, full of secrets and dangers.

Of course, Ubisoft cannot do without its own protection system. The program will require not only a stable Internet connection, but it will also need your credit card numbers, email and social network passwords. When this becomes known to the public, emphasisfromMany screenwriters will say that they wanted to use this to establish whose side a person takes in everyday life – strap-on people or BDSM people.

P.S. Let me remind you that all of this (and especially the part about Saints Row) is pure banter. Write your options for the development of events in the comments.

Categoriesblog-1247

LawBreakers [Game Review]

Introduction
Shooter – how much is there in this word. From the first person, from the third, with and without robots, about the past and the future, in space and on earth. It seems that there is no setting that does not have its own shooter. It’s becoming more and more difficult for developers to create something new and catchy, and gamers’ demands continue to grow relentlessly. Veterans of the genre are no longer pleasing as before, and some are quickly sliding down the conveyor belt. Good old CliffyB decided to challenge all this misunderstanding. Yes, yes, the same one Cliff Bleszinski, who gave us Gears of War And Unreal. Back in 2012, he announced his resignation from Epic Games and a break in activity. However, after 2 years it was announced that he would return to the industry and want to do something of his own, with blackjack and gravity. Initially, this project was codenamed Blue Streak, and by 2015 it was announced under the name LawBreakers.

Where is my jetpack?
It’s common practice that new games in the world of shooters are treated with caution. And if Overwatch managed to shoot, then the same Rainbow Six: Siege had a hard time at the start.
With LawBreakers, everything is also not as simple as it might seem. The game initially swayed from side to side: either the release would be postponed from 2016 to 2017, or the free-to-play scheme would be abandoned. As a result, we have a p2p game with pretensions and “revolutionism”. According to assurances BossKey, Bleszinski’s new studio, you will simply be amazed by the number of movement and combat mechanics, and all thanks to the innovation – the absence of gravity! And indeed, Cliff managed to find the coveted G-spot, but whether this will bring pleasure to the players is a big question.
The rather tired setting of the techno-future returns to the arena, and 2 opposing sides fight on the battlefield – Law (Law) and Breakers (Violators). Total 9 classes on each side. Whether you play as Law or Breakers will be decided randomly before the start of the match, but there will be no consequences from this. Both camps have the same classes. Between themselves, they are all quite unique, as much as the genre allows, but there is no irreplaceable class here, so it’s not difficult to build a tactic for choosing a hero. Play on whatever is convenient!

Choice is constraining

I did..
Myself CliffyB has repeatedly stated that his game is not at all for children, that everything here is tied to the “verticality” of the gameplay and there will be no “cheap parkour”, and there is simply no point in comparing the game with Overwatch. And to some extent he turned out to be right, there is no “cheap” parkour here. He’s basically not here. All kinds of double-triple jumps on walls are available to class 1 and begin to get boring after the first battle. We were told for a long time and often about "verticality" of gameplay. And yes, they didn’t cheat here, now you need to be attentive at all 360 degrees. At times, and especially in the first days of the game, it made me mad and I wanted to delete the game to hell, because K/D, along with me, was tirelessly falling to the bottom in this anti-gravity jelly. At first, I even laughed at the possibility of shooting behind my back, but it turned out that this would help me take off. But the combat mechanics have a whiff of Unreal, which is actually not surprising. Everything is very fast and sharp, in the best traditions of the arena. You will have the opportunity to have fun at 8 maps. Also, in theory, we have whole 5 modes, but in practice this is one and a half diggers. What Overcharge, What Uplink – is nothing more than “take it from the center of the field and bring it to the base”. Also available Blitz Ball, but there you already need to act completely (!) to another algorithm: “take it from the center of the field and bring it to the enemy base”. Finally, we have point capture, called here Turf War And Occupy. True, the creators promised long-term support and, perhaps, not only new classes, but also modes will be added.

Sometimes the command may look like https://prime-casino.uk/mobile-app/ this. Wraith is the most agile class at the moment.

Don’t throw slippers at me for the fps counter in the screenshots c:

Kisa, I want to ask you, as an artist – an artist: you know how to draw?
When I first launched it, the menu gave me very conflicting emotions in terms of design. It’s like I’m back in 2006, it’s like there’s nostalgia, but it feels like it’s already 2017. But I’m sure that such a solution will find its admirers, and this is more a matter of taste than a specific drawback. But the HUD bothered me, even though all shooters use different styles and layout of interface elements, but in LawBreakers I was confused. Yes, I understand that in such a dynamic shooter you don’t always need to look at the number of rounds in the magazine, but “Damn it!”!"Why in all this action show should we put indicators directly on the weapons?? The place is still full – plenty! Level design also wanted to be noted. This game, by and large, all wants to distinguish itself, albeit sometimes with ridiculous innovations. Now you can improve your health either in installations located several tens of meters from the base, or by picking up first aid kits in the center of the map. The decision is unusual and definitely affects the gameplay; now you don’t have to wait for help from a medic or a rollback of first aid kits.

An example of the location of indicators on weapons and a medical station

Various customization and boxes (where would we be without them) were also added, here we decided not to be different. Literally. Each hero skin has its own rarity, so the skins of one rarity for one hero do not differ in anything except the color palette. Maybe 3 years of development was not enough for variety, or maybe they will allow you to stretch out the fun and add new skins. We’ll find out in the future.

Multi-million dollar LEGO
Having paid $30 for a product, you want to be sure that there are no defects or visible defects, but sometimes the thought slips through your mind that all this was assembled from unity and sticks, and not on Unreal Engine 4. Then the encoding in the game, on a system with the Russian language, will fall off and you will have to enter the code into the launch parameters; then out of the blue an error notification will appear, which, by the way, does not affect the game in any way. And I’ll immediately answer the main question – “How is the region there??"Fortunately, everything is fine here. Registers all hits, but sometimes, if the enemy is in the air and you are on the ground, several blank shots may slip through, which is not so critical, given the rate of fire of most barrels. What was pleasantly surprising was the voice chat, the basis of which, according to the developers, was Discord. Unfortunately, I was not able to test it fully, since most of the players were rather silent. However, having experience playing with the Discord client, you can count on one of the best voices among online games. The not-so-pleasant thing is loading before starting the game. About 10 seconds after the first spawn you may experience micro-freezes and fps drops, but after that everything goes quite smoothly.

I request fire on myself!
Well, slowly but surely we have reached the final paragraph. The novelty was a little late with its ideas, about 2 years. The game is trying to show that it is not like everyone else: it’s like a shooter – but with its own quirks. Unfortunately, or fortunately, Cliff’s work failed to escape the Unreal atmosphere.
They even decided not to add a single player to the game, which is a very controversial decision, because they didn’t really show us the lore and didn’t explain the details of the origin of fields without gravity. Otherwise, this shooter will fit perfectly into the list of games for “chasing with friends and having fun”.

Pros: interesting gameplay solutions, game of reaction and aim, absolute balance between the sides.
Cons: lack of any lore, controversial design ideas, monotonous modes.

Categoriesblog-1247

League of Legends & DotA 2 – comparison.

DotA 2 & LoL – which is better?
Nothing – Here the only correct answer to this question. Every time this topic comes up, it’s best to immediately imagine one of the camps as a square and the other as a circle. And so, the first ones say: “Look, what angles we have, what straight shapes! Not like your ugliness!", and the second answer: "What barbaric ideas of beauty do you have, not like our ideal curves?!». Slight exaggeration, things actually go something like this.

I myself play both. Both games are excellent representatives of the genre, and each has its advantages. But, more importantly, each has its own development path and niche. So there is no point in comparing gameplay. Yes, I’m not going to. I would like to talk about things on the periphery of these games.

Audience
Both games are fighting for the same segment of gamers. And, despite the glorious past of DotA 1 and Steam support for the second DotA, the numbers vary quite a lot: about a year ago, when publishing reports on annual activity, LoL was ahead of its closest pursuer – DotA 2 ~ten times (67 million monthly, 12 million daily, 7.5 million simultaneously against 7 million monthly players in DotA 2 and 700 thousand simultaneous online).

At the same time, in the CIS sector DotA 2 – undisputed leader, largely thanks to the activities Star Ladder.

It’s worth talking about the players’ mentality itself. It should be noted here that this is all a generalization, there are extremes here and there.

Of course, a lot depends on timing, type of game and even luck. At the same time, general directions can still be traced. If you like, LoL seems more “adult”. All this mom**ism, “ez win ez lyfe” and so on is purely a Doter “trick”. No, flaming and swearing exist in LoL, but there you can get a chat ban or even a temporary ban even for an extra “fuck” accidentally inserted into a sentence during the game. Why, for a seemingly not so terrible “easy” at the end of the game, you will absolutely get banned for several days.

Actually, it’s not very nice. https://queenvegas-casino.co.uk/mobile-app/ Attempts to humiliate an opponent, to devalue his achievements, especially after a difficult game. I I can’t Imagine how, after some cool roleplaying on a map, in Dota they will tell you: “Well played, man! It was a pleasure to play against you". But this is not uncommon in LoL.

Free to play
Both games are distributed F2P models. Both there and there, you can buy for real money cosmetic improvements that do not affect gameplay. And before moving on to a more detailed examination, I will remind you of an important thing: DotA 2 has Steam support, fan base since its predecessor (ancestors genre), and LoL may have been created by one of the “fathers” of Dota, but doesn’t have anything like that.

In LoL you can buy t.n. skins for characters that change the appearance of your hero and the visual component of his abilities. They are divided into price categories, they have weekly discounts, in the past some skins could only be purchased during special themed events (a la the World Cup, New Year, etc.n.). There are also skins for wards, profile icons, different sets and much more situational things determined by the LoL mechanics, for example, transferring to another server.

DotA 2 is quite different in this aspect. For starters, almost any thing (even Arcana for 2k+ rubles) may appear to you with some chance after the end of the game. The origins of such a system traced in Team Fortress 2. In the store you can immediately buy a set of things for a particular hero, just cosmetic elements: courier, interface style, commentator, etc.d.
There is also a trading platform where players sell parts of kits, kits and further down the list, choosing the price themselves. In addition to all this, there is an in-game opportunity to view tournaments. In the store you can buy a ticket to watch the tournament, a set that includes thematic accompaniment, or even compendium (DotA 2 know-how, which allows players to increase the tournament prize pool in exchange for in-game goodies). But that’s not all! It so happened that entire Internet portals dedicated to this system were formed around this system rates and exchange of items. This is a pretty interesting idea.

Competitive-scene
Tournaments, commentators, streams, etc. – it’s all here. And there is an immediate connection with the mentality of the players. To put it simply, LoL is more “serious” in this regard. But everything is in order.

Tournaments vary greatly. Let’s start with LoL, because everything is simpler here. There is the LCS (League of Legends Championship Series), where on a regular basis for two seasons every year (spring and summer) the cream of the LoL pro scene fight for tickets to the world finals. Games are held weekly on two game days, LCS is divided by region: NA, EU. The LCS has a smaller tournament underneath it – the Challenger Series, where the best teams from the Challenger tier (the highest tier in the game’s ranked system) fight for qualification to the LCS. The second largest tournament is ESL. First, a series of qualifying stages are held, to which many of the most famous teams from around the world are invited, and at the end a grand final is held, where the winners of the qualifying stages sort things out among themselves. Other tournaments are much smaller, many are amateur or semi-professional. After the end of the LCS summer season, the play-off stage begins for reaching the world finals – League of Legends World Championship, where the best teams from all over the world meet.

DotA 2 is very different in this regard. Inside the client, all tournaments are divided into three parts: “Premium”, “Pro” and “Amateur”. The first includes worldwide tournaments of varying duration and importance, where you can see the most famous DotA 2 teams. These tournaments often offer direct invites at the same time as free-for-all qualifying rounds. Almost the same teams compete in the Pro category, along with less popular and skillful teams. But almost anyone can get into the “Amateur” category, which makes this segment very tempting for beginner esports players. Stands apart The International, held once a year. 16 teams (11 are invited by Valve, another 5 are played in regional qualifiers) fight for the title of the best – and the bag of money – among themselves in the group stage and the subsequent final part with the Olympic system.

Worth highlighting separately Star Ladder, which occupies a huge place in the eSports environment. There have already been 11 seasons of DotA 2 and the twelfth is now starting. A huge number of matches, teams, a large prize fund and finals at the Kyiv Cybersport Arena – all these are integral parts of this tournament. The tournament itself is divided into three parts: Amateur (everyone can take part), Pro (the best teams from Amateur get here) and Star (the best of the best are collected here, who prove their compliance with this status). The tournament can be divided into two parts: online, where players play among themselves, and LAN finals in Kyiv.
Recently, Star Ladder has also been holding League of Legends tournaments, but they are comparatively smaller and have only just begun to gain momentum.

Commentators and streams these two games, despite many similarities between them, are very different. The organizers of LCS and ESL take a very professional approach to holding these events: weekly streams of game days, finals and qualifications, a lot of analytics and serious discussions, and what’s more, the same LCS is held at the eSports arena in Cologne, and tickets are consistently sold out in minutes. Sometimes “away” weeks happen, for example, two years ago one of the LCS stages was held in Moscow. The commentators themselves are hired by Riot Games and must meet their strict standards (there have been cases of firing). There are game commentators, analysis from their colleagues between games and a pretty hostess.

Against this background, it’s difficult to get used to the style of the same v1lat or Casper. Don’t get me wrong, I have no doubt about their professionalism and suitability for their positions, but that’s just different. If LoL commentators can be compared to football commentators, then on DotA streams there is an almost familiar attitude towards the players, almost direct contact with them via Twitter and the like. It seems like it’s more entertainment, than work. The English-speaking sector is a little more reserved. I don’t consider Asian tournaments and their streams with commentators, because.To. it’s a completely different matter in both cases.

Entertainment streams on the twitch portal.TV varies quite a lot from players. First, the numbers: the most popular League of Legends players have an average number of viewers that ranges between 30-60k, while similar DotA 2 streams barely reach 15-20. All famous LoL players try to stream on a regular basis. According to some reports, this brings in about several thousand and even tens of thousands of dollars a month. DotA 2 is different: infrequent streams from famous players, a relatively smaller number of viewers is compensated by frequent tournaments (one might even say daily) and in-game broadcasts.

About players I can’t say much, because they are quite similar. Both there are iconic players and teams, high-profile transitions from one team to another, scandals, intrigues, investigations.

Bottom line
Before something bad might start, for example, they’ll shower me with minuses and slippers, or, even worse, a fight will start, I’ll say this: I didn’t set out to prove the superiority of one over the other, on the contrary, I just tried to show that these things are not similar to each other, which means each will be to someone’s taste. Both LoL and DotA 2 are good games where we will bury many hours of our lives. Peace to all!

Well, etc.To. I just registered today, I can’t insert pictures, sorry, there will be a wall of text.

Categoriesblog-1247

Last moments

With bated breath you look into these eyes.
They burn with dead fire.
For the first and last time.
Tears are welling up.
You whisper:
– No, don’t go.
You lick your salty lips:
– No, because I’m not ready.
A light breeze blows the trails of tears on your cheeks.
– Thank you for everything.

With bated breath you look into these eyes.
They’re fading every second.
Do you remember how rarely you saw them?.
More precisely, how rarely I looked at them.
You notice that they are actually brown.
More precisely, you find out that they are actually brown.
Your lips curve in a smile of sorrow. A small spasm brings them together over and over again, exposing all the teeth.
Before your eyes is your whole life – but the life is not yours, but the life of someone who has very little left.
Before your eyes are all the moments when you were an unloving son, a bad grandson, an uninterested father. Your imagination draws images that visited the one whose fire of life is gradually drowned by the dead water of Death.
Your imagination tells you what this sweet man thought of you.
He didn’t hold it against you because you never said words of love.
Didn’t hold a grudge because you never called.
Didn’t ask how you were.
How are you.
How’s life.
You didn’t care.
But now, sitting next to the bed and holding her hand, you understand how much you are willing to give for a chance to fix everything.
But time is running out.
Tick ​​tock.

You don’t know anything https://megacasinoonline.uk/mobile-app/ about her.
Although this is your relative.
You have no idea how old she is.
All you know is that she is many times older than you.
She is the person who can safely be ranked among the local saints.
Because I haven’t done anything bad to anyone.
Such people never get tired of living – they have too many more important and more interesting things to do than get tired.
But one day they… no, they don’t get tired.
Burn out.
They break down.
Op! and that’s all.
Suddenly.
Hurt.
Scary. By himself.
You whisper:
– You did everything well. Forgive us for not being perfect.

You don’t know anything about her.
And you want to start asking her now.
What, how, why.
But… you can’t breathe before you die.
Even more so in front of a stranger.
She smiles a little:
– I’m not afraid.

And here it is, that very hour.
That very minute.
You physically understand it.
You don’t have to look for a dry spot on your face, you won’t find it.
And you, damn egocentric, understand during this minute that everything you are used to living in is, in fact, complete nonsense.
And that the truth is here, nearby.
Dies and remembers your every word.
Which was only occasionally addressed to her.
Remembers your every smile.
She remembers how happy she was every time she saw her children, her grandchildren.
She remembers how much she has done and how terribly much she has NOT done yet.
Remembers how wonderful life was.
No matter what.
She was happy.

And she quietly whispers:
– Darling, may everything be fine with you.
She smiles a little with a toothless smile:
-You’ve always been smart.
She laughs lightly:
– Well, I’ve already outlived my time. Here, I give way to the young.
She starts to close her eyes.
– Stop it. This happens.
Eyes close.
– It’s so easy.
Just a little more..
– I’m calm. Don’t worry.
Almost.
– Everything will be fine.

Categoriesblog-1247

Last Year. Die or die

Like many games, Last Year began with a rather crude announcement, many at that time perceived the game as another parody of DBD, but the trailer released a little later showed quite interesting graphics with its own stylization and pieces of gameplay.

_______________________________________________________________________

Last Year: The Nightmare launched in a rather unusual place, namely on Discord, which sponsored the creation of the game for their store. The start was relatively good, 3000+ people at the launch of the game, considering such an unusual platform.

The version of The Nightmare among the oldies of the game is considered that same unshakable classic, the only correct and best part, which the developers, in their opinion, greatly spoiled in the next version.

It all started simple, a team of 5 players on the side of classmates and 1 player on the side of the killer.
Classmates, as they are called here, had to complete tasks that were different on different maps, but similar in general terms, they had to bring something somewhere and then use it, or come to the right place and perform a simple action by pressing the interaction key.

The task of the killer, or as they call him here, the monster, is to prevent the classmates from doing this and by all means to prevent them before the time runs out or to kill everyone before they escape.

After death, students can revive their partner, who will appear behind one of several available doors on the map. While waiting they can change their class

The schoolchildren could also kill the maniac https://mystakecasinoonline.co.uk/mobile-app/ who was pursuing them, beat him with pipes, bats, a crowbar, throw Molotov cocktails at him and in many different ways, which only gave them a little time before the next fight.

After death, a maniac player can watch his victims while the respawn cooldown is ongoing. At this time, he must choose the next killer, since the deceased will be blocked during the selection.
The killer can be in two modes, preparation and hunting.
In preparation mode, the killer is not visible to schoolchildren; he can set traps, fill scrap boxes with gas, or disable hatches; when pressed, they open sharply, dropping the victim to the floor below.
In order to go into hunting mode, the killer must be out of sight of the schoolchildren, this system was inspired by a similar system in the game Left 4 Dead, in fact, like the team revival system.

Each killer had one of his own abilities, a killer with a chain, Strangler could pull the victim towards himself with this very chain and begin to choke, the Giant could lift the victim above himself and throw him far away, and the Slasher, a man with an ax, could chop horizontal lines and cause damage to everyone in a small radius from him.

The squad of schoolchildren was also not deprived of features, each character had his own tool, the scout had a scanner, the medic had a first aid kit with endless bandages that she threw at teammates, the assassin had a pipe and the technician had a box of tools.
But everyone also had the opportunity to craft consumables.

Each of the classes has its own special crafts, in order to craft something you will need to find scrap, a resource for crafting, and also previously you had to find a “craft-kit” in order to craft something.
So, let’s go one by one:

Assalut – could improve pipe, craft bat, deals twice as much damage, craft helmet yourself and your teammates, as well as create a fairly effective Molotov.

Scout – improved the scanner, created smoke grenade, imbovy adrenalin and single-shot shotgun for 5 charges (now 2)

The After Dark update brought to the game many fixes, balance changes and fixed animations (not all), as well as a new map and a killer, the spider.
From now on, before each start of the game, you need to choose which maniacs you will play during the match, as well as select perks for them, one for each killer.
Here we smoothly move on to the topic of perks and innovations.

Perks are special auxiliary skills that affect gameplay and game tactics.

The Assassin could have up to three perks, one for each chosen character, while Schoolchildren could choose 2 perks for themselves individually. Experts in the game combine perks with their class, trying to complete the task as quickly as possible or using buffs to HP and damage to protect their team, of course there are also perks that no one wants to use because they are useless.

In addition to the perks, the balance in the game has been updated, now the blows of some killers do not stun the survivors, their movement speed has been reduced, but the stamina when running has been removed. They gave additional abilities that can also be combined with perks (or rather, with a couple of perks).
They also nerfed the cooldown of these same abilities, making it impossible to abuse like before, even taking into account the new tricks and holes.

Why does the preview talk about some last chance??

At the moment, the game is going through its hard times, a lot of bugs, crashes from the main menu if you are in a hurry to start playing as an assassin, problems with optimization, all this befell the latest version of After Dark. In this part, the game, if it hasn’t changed radically, then feels like the gameplay has changed, killers are no longer afraid of one mine and a bomb flying at them, and I can feel bolder, but the speed of their movement, when playing with experienced survivors, will not allow them to deliver the final blow, since the victim will simply run away from him. On some maps there are now places where you can go through textures to closed levels, this gives little advantage, but still is not intended for use. The developers who started sales from the Discord store doomed their brainchild to failure. Very quickly reaching 3000+ online, it immediately dropped to two hundred players the next month. A little later, Discord stopped funding the Last Year project, after which the development team, with the money left over from the kickstarter, continued to make updates and bug fixes, while simultaneously looking for funding and a publisher.
Having found that very ray of light in this cruel gaming industry, they were ready to sign all the papers and begin creating a new chapter, but then the well-known epidemic began, ruining all the plans of the developers and forcing the sponsors to cowardly put their tail between their legs, running away from the offer.
The announcement of the new chapter that was before this became the last asset of the game on YouTube, not counting the trailer for a small update and a stream of the game from the developers.

The game is dying, the community is in panic due to the departure of the developers, and its online is falling lower and lower, leaving the remaining players no choice but to leave with the sadness of the oblivion of such an ambitious project. And here I am, writing this topic with the hope of somehow helping the game, the remaining developers, of which there are now only two, and helping the community by attracting the attention of new players.
Thanks to everyone who read, and Doctor Fastoss was with you, don’t get sick.

The developers of Last Year made a statement about freezing the project, not forgetting about the fans.
Now the classic version, which has gone through an easy balance, can be purchased on Steam!
Achievements have been added, no more annoying cryptids (spiders), everything is as before.

06.04.2023
The developers of Last Year have officially announced the revival of the game and its return to the steam store, where it will be distributed for free!
Soon the game will be finished, updated and a working version will be released!
I kindly ask you to give this game a chance and show the developers high online, since this is their and my personal last hope for this game.

Categoriesblog-1247

Last day of humanity

I just finished reading a very interesting book. After reading it, I came to an interesting thought. Suppose today is the last day of humanity. What to do? Last day, but there’s so much to do! Say goodbye to all your friends, commit a bank robbery, dine at a restaurant for an exorbitant sum. In general, you never have time. And in general, you can rejoice all day, realizing that tomorrow we will all leave together (and this is no longer scary at all).
What will you do? What mood will you be in?? What will you do during the very end of the world?? Save yourself and that’s it, or just light a cigarette?
P.S. Delirium of a sick person.
P.S.S. Throw tomatoes. Nazdorovye.

Best comments

There is even a joke on the topic:
2 men meet, the first to the other:
-Listen, what will you do if I tell you that tomorrow will be the end of the world??
-Ummm… I’ll fuck everything that moves! What will you do?
-I’ll try not to move.

depending on the apocalypse, if there’s https://magicredcasinoonline.co.uk/games/ a nuclear bomb, then I’ll wait it out and go kill the skags (Borderlands rules!) to this song:

with me everything will be like this (I already wrote this in one topic, but I’ll write it here).

How it all started.
I woke up from a brutal day, my head hurts, my mouth is dry.Somehow I got out of bed, barely hobbled to the refrigerator, and oh, there’s no beer, no kvass, no brine.Okay, I got dressed somehow, went to the nearest supermarket (it’s actually next to the house, about 20 steps to be exact)))), the road was painful, every step was difficult, and it felt like I was going to vomit right now.Yes, and it seems that other people also had a holiday yesterday))), they also barely hobbled along the road.Well, okay, I got to the supermarket, hobbled to the alcohol section, and then I realized that I couldn’t take it anymore.Here I somehow muttered to the sales consultant who was standing at the other end of the department, “Man, I can’t take it anymore, the hangover is cruel, I’ll drink right now, then I’ll pay, okay.”?".In response, I heard an incomprehensible grumbling.I took this as a sign of approval, although honestly I didn’t understand anything from his words, but I didn’t really care.I take a 7 liter Baltic in a jar from the shelf and drink it all in one gulp, in about a minute.Then I breathe out a reliever and say, “OH, OK.”. uhhhhh".Then I immediately felt better, the hangover practically subsided, I began to feel great, cheerful.I went to pay for this empty jar.Hmm, there’s no one at the cash registers? Weird.waited 5 minutes, no one.Shouted to the sellers, no sound.I think, I don’t care, I left the money and the bottle and went outside.I go out and see a man standing there, apparently he’s also not being childish.
-Well, I also had a good walk yesterday?)).I said.
In response, he muttered something.
-Yes yes, as I understand it)).I said again.
Then the man raised his face, and I realized that things were bad.His face was torn, there was blood on his lips, his eyes were completely empty.
-WHAT THE FUCKING FUCKING LIGHT. I shouted.
I abruptly walked away from him and began to look around.And, ma faka, I saw that all people are like this.
They began to slowly approach me.Apparently, while I had a hangover, they perceived me as one of their own.After a mountain of 20-story mats, I ran home, and these zombies still didn’t lag behind, they even somehow sped up, one might say they even ran, and all this time they were growling shrilly.I ran to the door, abruptly took out the key to the intercom (one might even say I was lucky, usually in a panic it takes a long time to look for everything and then falls out of my hands), I run in, close the door right in the face of these creatures.I run into the apartment, and my first thought is that everything needs to be barricaded.And so, 5 hours later, all the windows and doors are blocked.
Here’s my story, it’s the end of the world, I was drunk, but I survived.

Provided that the end of the world is absolute, that is, everyone will die one way or another. I’ll probably spend it like an ordinary day, go somewhere beautiful with my friends, most likely go to the seashore and meet there calmly in a friendly company. But again, if there are no options. Although this is true, why run, rush around, pray for salvation?? This will do more harm than harm. Of course, it’s a no brainer that there will be a lot of alarmists, but to hell with them. “You must live every day of your life as if it were your last” (c) Very clear quote)))

Well, what does it matter, if you’re the only one who knows that tomorrow is the end of the world (unlikely), then yes, you can do something weird. But most likely EVERYONE will know about it. And this means one thing – Chaos, absolute anarchy, looting and whoever has his own club, barrel, ax, shovel (underline as appropriate) is right. If there’s a shotgun in the closet, then you’re a king; if there’s a new football shirt, a console, a dress (who the hell isn’t kidding), a smartphone, a watch (underline as appropriate) – then you’re meat that’s better off keeping a low profile..
This is the logic, and no restaurants for you.

Categoriesblog-1247

Learning to be homeless in RoboCraft

The game is really good, I discovered it for myself a couple of days ago. I play by myself (as always), but this doesn’t make it any worse, leveling up is really very tricky, by the way, thanks for explaining it a little, the game is confused by the very boring and monotonous cards. Yes, you forgot to mention that in the game you can create not only wheeled vehicles, but also walking and flying ones, both close above the ground, such as on air cushions, and high in the sky. It’s really good that the game doesn’t require investment at all, but there are fears that this is only a game in early access, after its release the developers could easily ruin it all. I was pleased with the review again, keep it up!:)

Yes, you forgot to mention that in the game you can create not only wheeled vehicles, but also walking and flying ones, both close above the ground, such as on air cushions, and high in the sky.

But I didn’t say that there were only vehicles on wheels, especially since, demonstrating the leveling tree, the variety of vehicles was clearly visible.

Then I will do another, but smaller analysis, in which I will describe the innovations, both positive and negative. The game will be greatly spoiled by the fact that the developers may become emotional due to the popularity of their game and they will decide to drive players into the donation framework, and this can easily happen.

Mmmm..
I made my first https://safari-bingo-casino.co.uk/games/ car out of gray blocks and it fell apart after about four hits from a standard cannon. Well, or maybe I just started getting lucky when I assembled a car from white blocks..

I made my first car from white blocks and she scatteredAsurvive from about four hits from a standard cannon.

But if regional restrictions are ever lifted on it, I’ll definitely check it out 🙂

Well, it’s just that in the last review everyone was having discussions, both about my video and about the f2p topic in general, but now there’s silence..

By local definition, any multiplayer game can be called an MMO. But no one calls Dota, CS, Thief Fortress and other session games that way. MMO – when there are a lot of people one server.

The craft that sawed you was small? If yes, then this is a typical pedobir, he got up to tier 4-5, put a couple of smgsheks from this level and climbed up the ranking to tier 1.

Yes, yes, I know people like that, especially the chairs with plasma and thrusters that get into the second shooting range are infuriating!
And no, it was an ordinary iron 😀

Just for me personally, the ability to create flying vehicles was the decisive factor in order to launch the game.

Categoriesblog-1247

Legends and game theories you didn’t know about. Part 1.

Hello everyone, pro players love to unravel all the secrets, explore every nook and cranny of the game, hoping to find an explanation for unknown phenomena. Sometimes they succeed and sometimes they don’t. Today I will tell you about such incidents in which rumors turned into video game myths.

Herobrine from Minecraft

In 2010, the first messages about a mysterious ghost began to appear on forums. Eyewitnesses stated that they came across a default character who disappeared, not allowing anyone to get closer to him, the main feature was the absence of eyes. Players also came across buildings that only a living player could make. One of the eyewitnesses wrote that after several attempts to tell others about the mysterious character, a certain user under the nickname Herobrine wrote to him: “STOP”.

Markus Persson (creator of Minecraft) said that there is no Herobrine in the game, but decided to make fun of the players by adding 1 to the list of improvements in the update.6.Line 6 “deleted by Herobrine”.

Ratman or Ratman in GTA 4

Half-man, half-rat, secretive, fast and aggressive https://casinobella.uk/withdrawal/ – this is how players describe Ratman. It is believed to live in the subway tunnels under Liberty City and prey on the homeless people living there. Sensing danger, he immediately runs away into the darkness of underground passages, sometimes even screaming: “I am Ratman.”!"Many tried to find him, but, as with most myths, all evidence of his existence turned out to be of terrible quality, vague and indistinct.

The most popular argument for the reality of the Rat Man is traces of his "blood", also known as "acid stains". You can find them in the subway office building near Easton, Algonquin area. It looks like a strange rusty liquid, spilled in spots on the floor. But whether it is just dirt or the acidic blood of a mythical creature – no one can answer for sure.

Death of Luigi

The Mario series of games has always delighted players with bright characters and locations, no matter what genre it looked into. .

. .

.

Street Fighter 2 Hidden Character

It’s unlikely you know this Street Fighter 2 character named Sheng Long. If you don’t remember him, then there is nothing special about him, because he existed only in the form of an error by the translator, who, while writing Ryu’s lines, translated the name of his signature move "Shoryuken" as "Sheng Long".

Categoriesblog-1247

Legend of Grimrock: Review

Legend of Grimrock even before the release attracted the attention of the experienced gaming fraternity. They called it everything: “a return to the roots”, and “a gift for lovers of real RPGs”, and other euphonious phrases, most of which promised no less than the revival of an entire genre – the so-called dungeon crawler. Studio Almost Human I decided to build something similar Dungeon Master And Eye of the Beholder. If this is your first time hearing these names, it’s okay; game in Legend of Grimrock it won’t hurt at all. Well, for those who understand what we are talking about, I advise you to take a close look at the work of Finnish developers, because it was for you that they tried in the first place.

Checkered sky

in the world Legend of Grimrock quite original justice: convicted criminals who disagree with the verdict are offered to entrust their trial to fate itself. How? It’s very simple: if you manage to cross a huge mountain riddled with caves, starting your journey from the very top, it turns out that you are innocent. Despite the fact that there were enough people who wanted to appeal in this way, the high court has not yet acquitted anyone – the petition for clemency disappeared in the depths of Grimrock along with its authors.

The quality of the design and technical execution of the picture is impressive. It’s good that in this regard, modern games have come a long way from Dungeon Master and others like it.

Our team is four such prisoners who chose the last option to justify an unfair accusation. Brave guys – since no one has ever returned from the dungeons of Grimrock, you need to be sure that the judges are wrong or really don’t want to spend the rest of your days in a cramped dungeon in order to decide on such a step. However, the mountain is the same prison, but unusual: there are no guards in it, many doors are open, but there are plenty of dangers, as evidenced by the remains of previous, not so successful freedom seekers.

Do not think that the plot is limited to a small screensaver telling about the fate of four prisoners who decided to use their last chance. There are plenty of secrets, and incomprehensible notes left by previous guests of Grimrock, and “Easter eggs”..

All this is ahead, but for now, in front of us is a small room where our team was thrown, a half-decayed skeleton in the corner, a locked exit from the cell… This is where our journey begins.

Four https://all-slots-casino.uk/bonus/ brave

Although I’m still lying – it all starts a little earlier, namely from the character selection screen. You can use a set of heroes already prepared by the developers, or you can create your own team by choosing the race, appearance and specialization of each. Everything is familiar to those who have played at least one RPG (and not necessarily “old school”) – nothing unusual has been observed yet.

Something unusual will come later – after the introduction, I advise you to get used to it a little and understand the interface and method of movement before rushing headlong towards adventure. The main thing is that despite the excellent three-dimensional graphics with the latest shaders and other special effects, the movement here is strictly in “cells”. Press the button and move one square in the desired direction. It’s good that you can look around as you please, and not just in four directions. The second thing to remember is that the player commands the entire squad, which moves as a single unit. Two heroes in front, two behind – you can’t change the formation, but moving the right character to the right place is possible and necessary. The thing is that the order of placement plays a fairly big role: from the back row, don’t even try to attack melee or with short knives – you simply won’t reach the enemy (although if you have a thief with a developed skill on your team, you can try). It’s okay – there is magic, there are throwing weapons, bows and crossbows, so the heroes of the second row will not be left idle.

In the spell system Legend of Grimrock not everything is immediately clear either. Four schools of magic – fire, cold, earth and air. Any spell is made up of a combination of several signs. You can select the desired combination at random, or you can find it out from special scrolls found while traveling through dungeons – you can cast the spell in any case, if only our magician had enough skills and mana. Attacking “spells” predominate, but there are also those that are used for defense and some tricks, such as “freezing” the enemy or invisibility of the entire squad. There is no imbalance in the balance between warriors and magicians – except that at the beginning of the game you cannot do without the help of the latter: after all, our fighters are still very weak. But then, when the warriors pump up their biceps, and the thieves learn special techniques like a sneaky strike from behind, which gives increased damage, everyone will be equally successful in gutting enemies.

Despite the turn-based movement, the game takes place in real time, which sometimes gets a little annoying, especially when it comes to battles. You will have to accustom yourself to the fact that movement is discrete, and other events in the game world are quite the opposite. However, it’s a matter of time – after a couple of hours everything becomes more or less clear.

Maze diagram. It’s not easy to figure it out anyway, but some people think that you need to draw it yourself.

Ariadne’s thread

It’s not limited to battles alone. IN Legend of Grimrock a lot of different mysteries. Finding solutions to some is strictly necessary – without this you cannot move forward in the plot; others can be left aside, but it is better not to do this. The point is not only that the squad will be adequately rewarded for a successful solution – and without this there will be a lot of pleasure from finding the correct answer. Even if sometimes you want to throw everything to hell and throw out of your head the search for a solution to some incomprehensible problem (and the authors often give very vague hints) – without all this, the game would lose most of its charm.

It will be very difficult at high difficulty levels, so if you are not ready to overcome, then I categorically do not recommend playing the game on “hard”. But for veterans who still remember Eye of the Beholder, For those who find even this not enough, the so-called Old School mode is provided – you will have to draw the map yourself. The labyrinths of Grimrock are vast and confusing, it’s quite easy to get lost, and if you make a mistake and confuse the turn on the diagram, it will be very sad. As for me, it’s already too much, but for those nostalgic for games twenty years ago, perhaps it’s just the thing.

It is pleasantly surprising that in such a small, at first glance, game (although this can still be argued) there are some opportunities for role-playing. You can, for example, make one of your heroes a pure “hand-to-hand fighter”, who fundamentally does not take up weapons. Or not to use items left behind by previous prisoners of Grimrock. However, here everything depends on the player’s imagination, but coming up with a part of the story of the four prisoners is much more interesting than simply running through all the levels to the final without being distracted by such “unnecessary” inventions.

Meet Turam, another prisoner of Grimrock. His notes will often come across us along the way. If you read them carefully, you will know a way to start the game with this one character instead of the usual four adventurers.

I can’t consider myself one of the "grandfathers" of computer games. I am practically unfamiliar with those RPGs that became a source of inspiration for developers from Almost Human. I didn’t sit up all night Eye of the Beholder, didn’t explore dungeons Dungeon Master. However, this did not stop me from having a lot of fun playing the game Legend of Grimrock. Yes, there are several minor drawbacks – not always convenient controls and a short campaign. But that’s why they’re minor things, and I’m sure all these problems can be solved. The only serious drawback is the lack of randomly generated locations, without which “The Legend of Grimrock” turns into a one-time game. However, not everything is so scary here: the ability to choose a dungeon at the start now (even if you can only choose one for now) makes you think about dozens of amateur and official add-ons, where you certainly won’t have to complain about going through too quickly.

To be honest, I sincerely envy those same “oldies” who received an excellent gift – the revival of a beloved and seemingly forgotten genre from the “golden age” of role-playing games.

Pros: nice-looking graphics; interesting riddles; variety of combat system; exploring the intricate labyrinths does not let you get bored..
Cons: …but the adventure ends too quickly; no randomly generated dungeons; sometimes it’s inconvenient to pick up items.

Categoriesblog-1247

Legend: Hand of God: Review

Diablo 2 laurels still haunt video game developers – this time to beat Blizzard’s the brainchild of the German workers from Master Creating with his project “Legend: The Legend of Targon”.

It’s worth noting right away that the script was created by the well-known Susan O’Connor, author of stories for Bioshock and Gears of War. This time, however, Susan did not do anything outstanding, although the vulture Uwe Boll has already licensed the plot of “Legends” for his next film.

The premise is this: one day demons invaded the world and ate many innocent people. Then a hero named Targon appeared. He slapped Satan’s minions and sent them home to the Underworld. In honor of this great event, a monastery was built and the Sacred Fire was lit, which did not allow creatures to break into human reality. But one day, someone (obviously not very good) extinguished the Sacred Flame, and hordes of monsters again poured into the peaceful continent, causing death and destruction. The demons started from the ill-fated monastery. The young novice Targon, one of the few survivors, must now find a powerful amulet – the Hand of God and use it to close the portal forever. The only problem is that the artifact was broken into three parts: one belongs to humanity, the other to the dwarves and, finally, and the third to the elves (not at all like “The Lord of the Rings” with its rings of omnipotence, though?). Now, in fact, that’s all.

At first glance, you wouldn’t https://casinoallbritish.co.uk/games/ say that the world is suffering from an invasion of demons. Imps (very similar to their red relatives from Diablo 2), wolves and trolls scurry along the roads; There were too many gargoyles and ice elementals in the snowy mountains; in the hot desert, fiery snakes and poisonous scarabs terrify travelers; Spiders and huge wooden giants await unwary travelers in the forests. What I mean is that there are enough problems without demons. Plus, there are no traces of bloody murders, hell-scorched earth or other hints of the presence of otherworldly scum. Targon will directly encounter the demons only at the very end of the game, having already stepped into the portal and found himself in another dimension.

The hero’s faithful companion will be his old friend – the fairy Luna. This is perhaps the only original solution. A miniature winged girl moonlights as a cursor, from time to time entertaining Targon with her jokes (not very funny), lighting his way in crypts, dungeons and caves, and also commenting on everything that happens in a somewhat arrogant manner.

It’s hard to call the role-playing system complex. The player is offered five possible development paths: warrior, mage, thief, archer and healer. By choosing two of them, we get a kind of unique class, which we will deal with later. Your humble servant did not further ado and decided to try out the standard “warrior+mage” combo. To be honest, help from sorcery is like milk from a goat; the only useful spell was “ice blade”. Fireballs are, of course, good, but not for a tank clad in heavy armor, casting spells at the speed of the laziest turtle in the universe. In short, there are not very many skills in Targon’s arsenal, and even fewer useful ones. Plus four basic stats: strength, agility, endurance and intelligence. Everything is as usual.

The developers don’t spoil us with unique gizmos either. The lion’s share of items dropped from monsters is standard trash that goes straight to the store. Money in “Legend” plays a secondary role: mostly gold is spent on buying bottles that restore health and mana. It was especially funny to listen to the dialogue between Targon and Lu’na, about what a large sum this was – five thousand gold, while the hero had somewhere around a quarter of a million in his pocket.

Graphics are nice, but nothing more. “Legend” is a terribly unoptimized product, it manages to slow down even on very powerful computers. Music is inconspicuous; voice acting is not the best. For my taste, the characters speak very slowly and are completely inexpressive.

After reading this material, you, dear reader, probably got the impression that “Legend. The Legend of Targon" is one complete flaw, but this is not entirely true. It’s paradoxical, but the game is addictive. Despite all the flaws, the idea of ​​“cut them down while you can” works one hundred percent. And that in itself is not bad.

Pros: addictive gameplay; good graphics.
Cons: poor optimization; banal plot; role system is too simple.